For most of this book, we’ve been talking about the practicalities of scrum. Although the core definition of scrum is very versatile—supporting a wide range of applications—we’ve gone into a fairly opinionated and detailed explanation of the mechanics of scrum as it can be applied in web and mobile teams. (Many of these principles and practices, however, apply just as well to other kinds of development work.)
Now that we have some shared vocabulary and concepts, in this chapter we’re going to discuss how to get a team started with scrum. We’ll go into more detail about the arguments for scrum when doing web and mobile development. We’ll discuss what scrum is best for, how it compares to the alternatives, and provide answers to some of the questions that come up when making the case for scrum and applying it in a company.
Continue reading %Taking Steps towards Scrum%